V2 GAME ENGINE

V2 Game Engine is developed under Direct X.

The game engine has many features such as dynamic lighting, shadow mapping, specular mapping to create a realistic atmosphere. Use of alpha channel textures within the engine is also possible.

The engine's capabilities are not limited to visual features. For a realistic gameplay three dimensional audio and advanced sound control and arrangements are supported.

The most comfortable and impressive menu's are aimed to be presented with the graphical user interface(GUI). An example of this is the menu background used in the demo which does not have a static two dimensional background. Instead of that, a three dimensional backround is rendered in real time just like a game level. The mouse movements made by the player causes the light which lights the scene to move in 3D to match the movement of the 2D mouse cursor.

For better demonstration of the technical capabilities of the engine you can watch videos at the video tutorials section of our website.

 

VECTOR FIRE GAME ENGINE

Vector Fire engine is developed under OpenGL.

Other features of the engine is not important because all of the features are too old school.